![]() DragonFable skips the "slow" bit and rarely comes out of the dips in the Cerebus Rollercoaster, save for holiday events. ![]() ![]() Then, once that arc is over, go back to a comedy focus, and the cycle begins anew. Games by Artix Entertainment tend to follow a sort of pattern in their stories: Introduce the player to a wacky fantasy/sci-fi world that invokes Better Than a Bare Bulb and Rule of Funny constantly, then slowly have it torn apart by a shockingly dark villain and ditch most of the humor during the serious bits.
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